Potato Please Guide

Potato Please Guide / Machines & handling

Potato Please · Machines & handling

First potato controls: cut, turn, zoom and deliver on PC

Right-click has two jobs. At the knife it turns the potato; away from the board it throws what you carry. Follow one potato from the raw bin to the water to see which input and counter belong to each step.

Take control at the board, then move the blade

Put raw stock in the bin beside the cutting board. Face the station and interact with E. On the default mouse layout, hold left mouse and move the blade across the surface, then release before repositioning it. A quick click by itself does not draw a cut. Check for a visible strip of exposed flesh.

To reach the back, stop cutting and hold the right button while turning the potato. Release when the untouched skin faces you. Use the mouse wheel to zoom in on a stubborn rim. Pull back before judging the whole surface again. The action tied to the right button changes when you leave the bench.

The starting board and the potato positioned for a hand cut.
The starting board and the potato positioned for a hand cut. · Image source
English screenshot: tutorial objectives, Raw Stock and Output
Original source ↗

Get finished potatoes into the water

Press E to leave the workbench when you have a finished batch. Collect the peeled potatoes beside the board. While carrying them outside the workstation, face the water inlet and use the right mouse button to throw them into the opening. Follow one potato and check the delivery line in the Journal. At the board, that same button rotates the potato.

If your first shipment has been peeled but the shop is still shut, verify that all three clean potatoes have entered the delivery channel. Return to the supply window after the shipment. Buying the next knife follows the delivery. A separate launch report describes Hard registering a different result after cleaning; isolate that only after you have seen potatoes reach the inlet.

Finished stock at the delivery inlet. Check that it enters the water.
Finished stock at the delivery inlet. Check that it enters the water. · Image source
Player screenshot: gamepad controls, raw and output bins, available balance (Japanese UI)
Original source ↗

When peeled stock is worth more than the money in your pocket

The Chinese-language capture shows 1.37 over the finished tray but only 0.57 in the wallet at upper right. The board beside the tray is clear. Standing up has left the saleable batch in the station. Collect those cream-coloured potatoes from the right of the board and deliver them into the water inlet. Check the delivery count and available money after they reach it before returning to the shop.

Tray value and wallet shown simultaneously
Original source ↗
Raw and peeled stock on opposite sides of the standing workbench
Original source ↗

Keep cutting when the supply reads empty but you still hold a potato

The raw counter describes what waits for the board. In this Portuguese-language capture it reads empty while a brown potato is already in hand and one peeled piece is in output. Keep working on the potato you can see. When it finishes, check for a new piece. If the board stays clear, leave the station and refill the raw side. This prevents abandoning the last potato in a batch or returning peeled output to the input bin.

Empty raw counter while the active brown potato is still on the board
Original source ↗

Recognise the three places material collects around the board

Face the wooden cutting surface while standing. Raw stock has brown skin and sits to your left. Finished whole potatoes sit in the recessed tray to the right. Thin pale ribbons in front of the board are the pieces removed by the blade. Pick up a whole peeled potato from the right and take it to the water inlet if a delivery is outstanding. If you can only see ribbons, inspect the recessed tray or sit down and check the Output count.

Standing view of raw potatoes, peeled potatoes and shavings around the board
Original source ↗
Workbench debris in front of the wooden cutting surface
Original source ↗

Reach floor stock without emptying the table by mistake

Stop when the table’s raw count drops. A player trying to clear the floor found that reaching through the table removed its stock instead. Step away from the front of the workstation and approach the loose piece from the nearest open side. Aim at the exposed piece from floor level before picking up. If it remains hidden, leave it and work the accessible pieces first. Check the table count after one pickup before repeating.

Separate a finished potato mixed back into the raw stock

One player on Hard saw the finished piece land on the left and kept picking up three mixed potatoes at once. Step away from the station and reduce your active pickup count to one using the mouse wheel before lifting the pale, finished piece. Move it to the right-hand water channel and watch for the delivery to count. If the piece still needs work under your current strictness, return it to the cutting position first. Switching difficulty is not needed to try sorting one piece at a time.

The water channel with potatoes at its inlet (Japanese UI)
Original source ↗

Recover a saleable batch that ended up in the refrigerator

The open fridge in the player capture is full of pale, already peeled potatoes, with more pieces on the floor below it. Collect a small reachable handful from the front of a shelf and carry it to the delivery water by the dartboard. Wait for that handful to enter the channel. Leave whole brown or reddish raw potatoes for the board or the drums. The shelves can hold loose objects, but storing peeled potatoes there does not perform the depot delivery.

Peeled potatoes piled on open refrigerator shelves
Original source ↗
The receiving water at Reservoir No. 5
Original source ↗

Find the correct side when the prep bin looks full and the board is blank

In the German player capture the workstation is viewed from its short end. The bin closest to the camera is full of brown potatoes, while the wooden board and far tray are empty. Walk around to the working side so the board is directly ahead and the raw bin is at your left. Aim at the board until its workstation prompt appears, then interact. Watch for a raw potato to rise into cutting position. Grabbing the nearby end bin again only moves stock in your hands.

Full raw bin seen from the short end of the workstation
Original source ↗
The cutting board seen from the apron rail
Original source ↗

Release the pickup before moving a group of potatoes across the room

A Steam player reported that holding pickup pulled potatoes toward the cursor but moving the mouse sent them rolling away. For a first test stand beside a single loose potato, center it, and move as little as possible until the normal carrying display appears. Turn toward the nearby workstation in small steps. If a piece rolls away, close the distance before lifting it again and deposit it without a long throw. Repeat with a second piece only once the first trip works. At the board, the action changes to guiding the knife, so use the cutting prompt there.

Open floor and a short route toward the raw receiving bin
Original source ↗
A group of raw pieces being carried with the hand tool
Original source ↗

Recognise the board and the delivery water in a wide-angle view

A wide-aspect player image puts both the cutting board and the reservoir in the same field of view. The brown potato and blade are centered on the board; the open water is on the right against the wall. While still seated, moving the camera toward that visible water continues controlling the cutting action. Use the exit-workstation control first, pick up a finished piece and carry it to the wet channel. You can tell that you have switched back to carrying when the bench’s cut and rotate prompts disappear.

Workbench and reservoir visible together on a wide display
Original source ↗

Check what the click is acting on before changing a binding

If the potato rolls across the room when you turn, you are moving loose stock. Bring it to the raw side of the board, enter the workstation with its interact prompt, then hold the peel input while moving across the potato on the board. Look for exposed flesh and the active peeling readout. Rebinding a mouse button outside the station will not change loose-object physics into a bench cut.

Seated cutting view, raw stock on the left and active percentage at the front
Original source ↗

Practice the cut by turning the potato instead of chasing the skin

A player reported much faster progress after learning that turning the potato can do part of the work. Start on an exposed band and line up the knife shallowly with it. Use the rotate action in your current workbench legend to feed that band past the cutting edge. Watch the peeled area progress and stop rotating as soon as fresh flesh is passing the blade. Use short individual strokes for uneven spots and tips. On a controller the photographed left-side legend differentiates Rotate potato from holding the trigger to peel.

Controller legend separates rotate action and held peel trigger
Original source ↗

Release just one potato from a carried group

With loose potatoes held away from the workstation, look at the actions in the lower-left corner. The ordinary Throw action and the separate Throw One action have different mouse icons. Use the control shown beside Throw One (the middle-button icon in this recording) to send one piece toward the raw bin or the water, keeping the rest in hand. Scrolling to change how many pieces you can pick up happens before the lift; this control is for dividing a load you already hold. Test on the raw bin at close range to see the result.

Sources

Related field notes