Potato Please Guide

Potato Please Guide / Story & achievements

Potato Please · Story & achievements

How to play darts in the depot

Find the wall-mounted dartboard, use the hold-and-release throw, and read the three-throw score before returning to your shift.

Walk up to the board and enter the game

Look for the round, numbered dartboard on a green wall inside the depot. Walk up close and aim at the board until the target label reads Dartboard. The English player screenshot shows E for Play darts at the lower left. Use Interact to enter. With a remapped keyboard, follow your own prompt. An active round shows three numbered throw entries and a score below the board. If the screen still says Play darts, you are still looking at it from the room.

Player screenshot · wall dartboard labelled Dartboard and E Play darts in English
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GameCap screenshot · Japanese dartboard score display with three numbered throw slots
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Charge a throw and read the score

Aim at a numbered section of the board, hold the indicated mouse button to charge your throw, then release it. On the Japanese control prompt, throwing happens on release. The same prompt lists E for leaving, so pressing it before releasing the throw takes you out of the game. Watch which entry changes and where the dart landed. You have three throws. Their scores are added together, and the score sheet shows both a total and a best score, so compare your finished round with your previous best.

GameCap screenshot · hold to charge, release to throw and E to leave in Japanese
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GameCap screenshot · Japanese scores for throws 1, 2 and 3 with total and best underneath
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If you are playing for Steam completion

You can leave after your round and pick up the current Journal objective where you left off. The English screenshot shows Sack factory still active beside a board with three darts in it. The published achievement checklist has no darts award. If a hidden entry is all that remains, match its description against the cableway, boundary and destination awards instead of trying to hit a particular dart score. You can still use the best-score line to set your own target.

Player screenshot · three darts in the board with Sack factory still active in the HUD
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A miss is a zero, an unused throw is a dash

Watch the individual rows after releasing the dart. At 3:01:48 in the linked run, the first row reads Miss and awards 0. The remaining two rows contain dashes, and the total is also zero. At 3:01:56 a later round shows a nine on the first row, a miss on the second and an unused third row. The miss occupies a slot even though it adds nothing. Aim the remaining throw instead of waiting for the zero to disappear.

GameCap: initially empty rows on the same scorecard
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When the round wipes the total but keeps the record

The scorecard under the board keeps a separate best. At 3:02:00 in the recording, all three throw rows are empty and the total is zero, but the best reads 27. Three seconds later the player has scored 10 on the first dart of the next round, and the best still reads 27. If you want to beat your mark, compare the new total with the bottom line. You can continue from the fresh three rows.

GameCap: round total and personal best below the three throws
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Start another round with darts still stuck in the board

You can see three darts in the English player's photograph, yet the target says Dartboard and the interaction already says Play darts. Use that prompt to enter another game. You do not need to take the darts down one by one. To tell where a previous dart landed, follow its shaft to the metal tip on the board. In the photograph the white flights extend over neighbouring wedges, including one on a dart whose tip is in the small central circle.

Player photograph in Steam: three darts in the board while Play darts is available
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A higher score updates the record after the third throw

In the second playthrough the previous best is nine. Dart one scores eighteen, which already beats the displayed best, but the record still reads nine during the round. Dart two scores eighteen and dart three scores five. Only after all three have landed do the total and record both show 41 alongside the new-record notice. Finish the three throws before deciding your new high score failed to register. Counting the same wedge twice was allowed: both hits contributed to the final total.

Find the board while the automated room is full

Stand by the peeling bench and face Reservoir No. 5, where the clean potatoes enter the water. Look just to the right of the outlet on the near wall, below the wet-floor sign. The board can be easy to overlook beside the machine-room opening. The reference shot shows the bench at left, the water outlet in the middle and darts at right. Walk close enough to see the Play darts interaction before throwing.

Sources

Related field notes