Potato Please Guide

Potato Please Guide / Story & achievements

Potato Please · Story & achievements

How Much Cash Gets You Through the Next Depot Assignments?

Work out what you need in hand before each purchase. These worked routes separate rewards you have already earned from money a later order only promises.

Finance the two crank orders as one sequence

Start with the upgraded table already owned. Buy the first crank for 20 and use it for the required 50 machine peels to receive the listed 4. The next two tiers cost 52.50 and 90. With no other earnings the minimum opening balance is 158.50: after 20 out and 4 back, the 142.50 in hand buys tiers two and three. The later 7 reward only lands after that purchase.

Bridge Sack Factory and Sack Run without counting either reward twice

Assume the crank already meets Bagging's prerequisite. To end the first order, buy Bagging I for 40 and actually make three sacks for the 9 reward. Then pay 210 for the barrow. Starting with 241 covers both purchases if you earn nothing else. Load the required six sacks before expecting the next 10. If you started with only 240, the first reward leaves you one short at the counter.

Budget the Gantry-to-Full-Line chain

Assume Auto Peeler I is already installed and its order reward has already been collected. Gantry I costs 280 and pays 20 on its assignment. Drum tiers II and III cost 420 and 630. You therefore need 1,310 upfront if you want to buy this whole stretch without making another sale. The 90 reward for the completed Full Line task comes after the last drum and cannot reduce that starting requirement.

Finance the first two cableway tiers

After the required crank and wheelbarrow are in place, the cableway's first tier costs 1,250. Its order pays 300, while the next tier costs 560. Hold at least 1,510 before starting if both purchases must fit without further sales. Start with exactly 1,250 and the first reward leaves you 260 short of Faster Wire. The later 320 only arrives after tier two.

Bridge the crane and first autopilot payment

With the cableway prerequisite owned and the correct assignments active, pay 2,100 for the crane. Finishing its assignment awards 450. First autopilot costs 1,700, so an opening 3,350 covers the sequence before ordinary sales. Buy only the crane with 2,100 on hand and the 450 reward leaves a further 1,250 to earn. The autopilot's 480 reward follows installation.

Separate the machine's shop gate from the Journal order sequence

The player's shop ledger gives Cableway I as the crane's equipment prerequisite, yet the Journal places the Faster Wire order for Cableway II before the crane order. If you want to progress through the Journal, budget for tier II as well. Tiers III and IV cost 840 and 1,250; they are not part of those two named cableway orders. Check the active order before spending that extra 2,090.

Choose a water tier after protecting the coat budget

The updated coat costs 200, while the first three channel tiers cost 15, 40 and 100. With 250 and no channel tiers owned, buying the first two would leave 195 and delay the coat. Buying just the first leaves 235. Check whether the issue is a blockage or genuinely slow flow before buying. This example assumes no pending letter charges, rewards or new sales.

Protect the school payment when starting machine automation

At a maxed crank, Auto Peeler I costs 280 and the largest listed school request is 100. If the letter is imminent and you intend to pay, 380 covers both before any sales or rewards. The Journal's 20 for Automation requires processing the specified load, so keep it out of the cash you count at the shop. Open the letter only once you can make the choice you intend.

Add the actual purchase requirements from a fresh terminal

Using the published price and assignment ledger, the mandatory knife and peeler path totals 35.50. The first three Carry tiers and bucket cost 16. The table and three crank tiers add 174.50. Bagging I and the wheelbarrow add 250. All three automatic drum tiers cost 1,330. Gantry I is 280, cableway I–II total 1,810, then the crane and first autopilot total 3,800. That gives a gross shop bill of 7,696 before any rewards or ordinary sales. Subtract equipment already owned when resuming a shift. The number describes the equipment in the orders, not a minimum starting wallet.

Compare the reward total with the mandatory shop bill

The listed reward rows total 3,220.20, including the final 1,500. Buying the required equipment at the same ledger's prices totals 7,696, leaving 4,475.80 after all those rewards. As you play, fund the difference through sales or other income. The final payment arrives after that assignment is complete, so you cannot count on it when paying the 1,700 for the first crane autopilot. Keep a separate line for actual sales if you want to reconcile your wallet.

Budget a full-shop completion run

With the listed retail prices, all finite tiers under Peeling come to 60.10, all one-time Facility rows come to 1,217, all Hauling tiers come to 3,460, and Automation comes to 13,674.50. That makes 18,411.60 before rewards. The schedule includes the 2,800 vacuum, the 1,400 overclock and all four autopilot tiers. Dog food costs 3 per purchase and can be bought repeatedly, so add it separately. The event flamethrower has a listed price of zero. Compare each current card if the game changes prices.

Budget a post-assignment purchase using money actually available

A completed Master Peeler pays 1,500 at the price ledger's values. The vacuum costs 2,800 and needs a wheelbarrow. If the wheelbarrow is already yours and your wallet has no other money, the reward pays just over half and leaves 1,300 to earn. Check whether the cash reward has actually appeared before relying on it. If the old yard is nearly exhausted and you want to use the tool for more than testing, the finished-save telephone can provide another pile after the old one is mostly gone.

Reserve the school money while closing a late machine purchase

One real HUD capture shows 1,646.56 and the Autopilot order promising 480. At the ledger's 1,700 purchase price, the worker is 53.44 short of the device alone. To buy it and still have 100 immediately available for Pavel before collecting the objective reward, build the balance to 1,800, a gap of 153.44 in that example. If the letter appears while you wait, recheck which expense you want to commit to first. This is a budget example, not a fixed time for letter ten.

Autopilot order with 1646.56 on hand and reward 480 still pending
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