Tell an unaffordable next tier from a tool you have not unlocked
In the recorded Peeling tab the dossier shows Peeler level 1/3. The first two knife rows are maxed, but the next Peeler purchase costs 7.50 while the wallet holds 1.73. The tool is already owned. Subtract the wallet from the price to find 5.77 still needed for the next tier. Return once the balance covers the price, requisition it and check the owned fraction. Buying the steel knife again cannot fix this example.
Owned peeler tier, next price and wallet shown on one screen ↗
Read the price alongside the selected row, not the figure over the dossier
The Automation screenshot shows the same 92.88 at the top of the HUD and above the dossier. The selected Crank Peel Machine row shows 90 and 2/3. The duplicated 92.88 is the available balance. If that player bought the 90 upgrade with no other transaction, 2.88 would remain. Look at the row beside the purchase button each time you compare equipment. Changing selection shows another item’s details without changing the wallet.
Crank upgrade price alongside the balance displayed above its dossier ↗
Find the vacuum below rows marked MAX in Hauling
Open the transport tab and scroll inside its equipment list. In the filmed shift the Bucket, Bagging and Wheelbarrow rows all show MAX, yet a fourth row lower down lists Potato Vacuum at 0/1 and 2,800. Selecting the maxed bag only displays the bag dossier on the right. Move down to the vacuum’s own row to inspect it. The button can still be unaffordable even when every preceding transport purchase is complete.
Vacuum beneath three completed Hauling entries ↗
Recognise the same equipment when the Journal and counter use different terms
At the shop in this recorded shift the peeling implement uses the Y-shaped tool icon, the crank shows a drum with a handle, and the bagging entry shows a tied sack. Pick the tab and match that picture plus the owned fraction to the active Journal objective. A supplier page describing the Y tool identifies the handheld Peeler; a drum-shaped icon on Automation identifies a processing machine. Return to the Journal after requisition and verify the box for the intended equipment filled. This helps when a translated interface uses similar words for both peelers.
Y-shaped Peeler dossier and tool picture ↗
Round drum pictured in the Automation dossier ↗
Use current prices when a pictured coat differs from your terminal
The GameCap image includes a winter coat priced at 400. Golden Horn later reduced the price to 200 in hotfix 1.0.3. If the shop on your current shift offers it for 200, use that live figure when deciding what money to keep for another purchase. A save made earlier or a guide that still shows 400 is not a reason to budget an extra 200 on a patched copy. Read the selected row and leave the terminal with the balance you planned.
Compare an old price list with the currently selected tier
One guide lists Carry Capacity at 250, while the photographed first glove upgrade costs 1.25 and the next photographed tier costs 2.50. Read the selected row, price and owned fraction together before planning a purchase. If the handling tab shows gloves and the fraction already advanced, the number beside it is the quote for the next tier. Bagging appears farther down the list and has different prices. This prevents a large late-game figure from being used as the cash requirement for the first tutorial gloves.
Player purchase ledger with the first Carry Capacity price ↗
Choose the machine row when you want another simultaneous peel
A player wanted a second little processing machine attached to the cutting table. The Kitchen Table row has a single purchased tier. It expands the hand workstation; putting another potato in its bin still supplies the same board. To process two batches in parallel, choose an installed automatic drum and feed it a separate raw batch while you use the board. To add another unattended drum, inspect the Auto Peel Machine row and the price for its next unowned level. The photographed rank 21 installation shows the machines in facing rows away from the table.
Player’s firsthand Steam review ↗
Look for a named prerequisite rather than an entire completed shop column
A player reached new technology while earlier upgrades still cost more than they could afford. In the equipment ledger the bucket opens at Carry Capacity III even though the hand-capacity line has six tiers. The wheelbarrow needs Bagging I although bagging has three tiers. Check the prerequisite for the card you want and your current wallet, then buy only required tiers before that item. Some gates do require a full line, such as Steel Knife III for the first Peeler. One example does not make every unfinished item optional.
Retail Steam player review of this shift ↗
MJun.21: equipment prices, prerequisites, letters and Journal task rewards ↗
Sources
- Owned peeler tier, next price and wallet shown on one screen rutube.ru
- Next handheld Peeler price next to the owned fraction (Japanese UI, GameCap) gamecap.jp
- Crank upgrade price alongside the balance displayed above its dossier rutube.ru
- Vacuum beneath three completed Hauling entries rutube.ru
- Golden Horn Studios: 1.0.3 winter-coat price reduction store.steampowered.com
- Player purchase ledger with the first Carry Capacity price steamcommunity.com
- Player’s firsthand Steam review steamcommunity.com
- Four freestanding receivers with the sack strip between them steamcommunity.com
- Retail Steam player review of this shift steamcommunity.com
- MJun.21: equipment prices, prerequisites, letters and Journal task rewards steamcommunity.com